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15
prieš beveik 19m
Žymės
technologijos
aamp
Pranešti
Pranešta
Computer graphics
Anketos rezultatai yra viešai prieinami
What language do you prefer to code computer graphics?
C/C++
Basic/Visual Basic/RapidQ Basic...
Pascal/Delphi
Erlang
Fortran
Pure assembly
Other
What API do you use to interface with graphics subsystem?
Direct3D
OpenGL
OS GUI-based API
Software rasterizer
other
Is your code platform-independent?
Yes, totally
No, it is OS dependent
No, it is machine dependet
I don`t care if my lib/app will work under other OS`es/machines.
Do you code in low level graphics API or use some higher level interface to it?
Yes, I have written my own wrappers, scene graph structures
Yes, I use an particular rendering engine written by someone else
No, I code only in a low level
How often do you use inline assembly to speed up portions of your graphics code?
Always, even in sophisticated algorithms
Only when the algorithm is simple and easy to implement
Never, due to it`s inportability
Never, because I think it doesn`t help that much
What is the purpose of your graphics programming?
A game renderer
An 3D editing graphics application
Same as above, but 2D vector/bitmap based app
Idependent renderer
Do you share your code?
Yes, it is open-source
No, but my libs are free
No, it`s commercial
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